Glassmere
A broken coast of twelve regions and island chains, joined by sea lanes. Bandits hold the Neck and the Pass, and both cost gold to keep.
- Players
- 2–6
- Territories
- 60
- Sea routes
- 18
- Neutrals ()
- 2
| Region | Territories | Bonus |
|---|---|---|
| Sunreach | 8 | +5 |
| Frostmark | 8 | +5 |
| Greenvale | 9 | +5 |
| Ashen Wastes | 7 | +4 |
| Thornpoint | 7 | +4 |
| Ironcrown | 6 | +3 |
| Stormholm | 3 | +2 |
| Saltisles | 3 | +1 |
| Hollow Isle | 3 | +1 |
| Mere Ports | 4 | +0 |
| The Neck | 1 | −1 |
| The Pass | 1 | −1 |
Set a board
Choose who can see and join.
Groups let you play privately with friends. Create a group to get started.