Riverfork
One large land split by a forked river, with the rich Highwold between the branches. Bandits hold the fords, the fork and the high passes. Trolls hold the mountains, which cost gold to keep. A dragon guards a hoard that pays whoever holds it. The Capes on the far coasts pay well if you hold both, and the Drowned Delta is a costly way across the river mouth.
- Players
- 4–8
- Territories
- 88
- Sea routes
- 0
- Neutrals ()
- 26
| Region | Territories | Bonus |
|---|---|---|
| Highwold | 8 | +5 |
| Riverbend | 6 | +4 |
| Southmoor | 8 | +4 |
| Ferrymarch | 6 | +4 |
| Sunfields | 8 | +4 |
| The Capes | 2 | +4 |
| Westmarch | 6 | +3 |
| Eastwatch | 6 | +3 |
| Bayshore | 6 | +3 |
| Saltcoast | 5 | +2 |
| Free Holds | 24 | +0 |
| Drowned Delta | 3 | −1 |
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